A Journey of a Thousand Miles

A journey of a thousand li starts beneath one’s feet. – from Tao Te Ching This Chinese proverb is more commonly translated as: A journey of a thousand miles begins with a single step As I was thinking about this phrase the other day, several possible interpretations/applications came to mind. Planning As you work through the planning phase of any endeavor, whether… Read more →

JACK and Audacity

I just received a comment from voice talent Tristan Wright on my original post about the JACK audio router utility.  He was trying to get JACK to work with Audacity, but wasn’t having much (any?) success, so I decided to dig into it myself.  Here’s what I found… The thing with Mac apps and audio is that they don’t all… Read more →

Book Reports

You know those book report things you had to do in school when you were a kid?  I do.  Well, I remember having to write them.  I’m not sure the delivery of said reports went anything like the antics in the new Book Reports series by Mark Fearing.  Here’s the first episode: I had fun inventing the totally unintelligible voice of Mr… Read more →

Thoughts on lawsuit over casting info confidentiality

A tweet from Amy Jo Berman brought my attention to this interesting lawsuit.  Amy Jo asked, “Should access to the breakdowns be restricted?”  After reading the article, I see breakdown access as only one of the issues, but let’s tackle this one item at a time. To answer Amy Jo’s question, I do feel that breakdown access should be restricted…sort of.… Read more →

tweenMachine update, v2.0.7

Right on the heels of 2.0.6 comes yet another tweenMachine update. Version 2.0.7 addresses a bit of odd UI behavior. Originally, tweenMachine was designed to look at the last active Maya panel, and force Maya’s focus back there once tweening was done. However, Patrick A. Müller of Studio Soi brought a bit of a hiccup to my attention. If you select… Read more →

tweenMachine update, v2.0.6

I’ve heard off and on that selecting channels in the channel box — which is supposed to isolate the tweening operation to only those selected channels — wasn’t always working, but it wasn’t until recently that I discovered the cause of that hiccup. This update totally reworks the channel-selection mechanism to pretty much squash that bug for good. Grab the… Read more →