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Animate a Face: Revived!

This little project of mine has gone through quite a lot… Originally released as a two-CDROM set in 2004 Moved to an online streaming service in 2013 Gone for a while after the streaming service went belly up Promised to return in late 2016, but clearly without much enthusiasm And now, on the first day of 2019, it’s finally back! For reals, you guys! TheRead More »Animate a Face: Revived!

Tweaking tweenMachine’s Buttons

“How can I customize the button values?” This is, by far, the most common question I’ve received about my little tweenMachine tool. While the default values may work well as you’re getting used to the tool, or perhaps getting used to using breakdown poses for the first time, there might come a time when you’d like to tweak those values. If that time is now, read on.Read More »Tweaking tweenMachine’s Buttons

Introducing the tweenMachine Breakdown

Now that I’m finally getting back into a regular tweenMachine development schedule, I want to make sure that every tweenMachine user knows what’s happening with my little breakdown baby. So far I’ve been spreading the word via Facebook posts and Twitter updates (which can often go unnoticed), and keeping my fingers crossed that people share news about updates with friends and colleagues. However, pretty much everyoneRead More »Introducing the tweenMachine Breakdown

tweenMachine and Maya 2016 Extension 2

If you installed Maya 2016 Extension 2 and tried to use the Python beta version of tweenMachine, you probably noticed a runtime error that pretty much stops it in its tracks. Without getting too technical, it appears to be a bug with the Python version of one of Maya’s commands. I’ve submitted a detailed bug report to Autodesk, and hope that they fix it soon. InRead More »tweenMachine and Maya 2016 Extension 2

Pith and Vinegar

Back when I was animating at Big Idea Productions, I had the privilege of working with Tim Hodge on several projects that he directed.  His clever wit and humor not only made his work fun to watch, but made the day-to-day work of animation production that much more entertaining. Tim recently launched a Kickstarter campaign to fund the production of “an illustrated collection of dark andRead More »Pith and Vinegar

Podcast Teaser: Factory Environment

For another podcast intro, I was asked to design an audio environment sounding like a factory. Because the podcast is still in the planning stages, I can’t share the full intro yet, but wanted to at least share the results of my environmental assembly. It’s fairly simple, and is only meant to begin painting a mental picture for a few seconds before it gets overpoweredRead More »Podcast Teaser: Factory Environment

“Left” Teaser Trailer

Last summer I was cast in a small role in an independent feature film called “Left.”  This morning the teaser trailer was shared online, and I couldn’t be more pleased with how it looks.  It’s a wonderful story, and I’m excited to see the finished product.