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tweenMachine

tweenMachine now in Zoo Tools Pro!

Two tweenMachine updates in a month?! Yeah, crazy…believe me, I get it! But it’s real! So imagine my surprise when I woke up yesterday to an email from Andrew Silke over at Create 3D Characters, who shared that tweenMachine has just been added to the latest update of Zoo Tools Pro! They didn’t just slap it in, though—they’ve supercharged it! You can see the responsivenessRead More »tweenMachine now in Zoo Tools Pro!

New tweenMachine developer: Wade Schneider

My tweenMachine tool has had a long and slightly bumpy history. After turning over development to Alex Widener in early 2018, I had high hopes for its continued development and growth. However, aside from having a GitHub repo created for it, not much else was done. I kept checking back periodically to see if there was any progress, but sadly there wasn’t. Then in mid-2021,Read More »New tweenMachine developer: Wade Schneider

tweenMachine update, v2.0.7

Right on the heels of 2.0.6 comes yet another tweenMachine update. Version 2.0.7 addresses a bit of odd UI behavior. Originally, tweenMachine was designed to look at the last active Maya panel, and force Maya’s focus back there once tweening was done. However, Patrick A. Müller of Studio Soi brought a bit of a hiccup to my attention. If you select the numeric field in theRead More »tweenMachine update, v2.0.7

tweenMachine update, v2.0.6

I’ve heard off and on that selecting channels in the channel box — which is supposed to isolate the tweening operation to only those selected channels — wasn’t always working, but it wasn’t until recently that I discovered the cause of that hiccup. This update totally reworks the channel-selection mechanism to pretty much squash that bug for good. Grab the update now!

Major site update, minor tweenMachine update

It’s been a long time coming, but it’s finally done: everything has been migrated over to WordPress on this new domain.  I can’t tell you how long this has been eating at me, but thanks to a personal productivity hack — and it honestly was “one weird trick” like those teaser headers we’ve all seen — I was able to make massive progress in the past couple weeks,Read More »Major site update, minor tweenMachine update